A light low-poly stylized creature with a texture used as a color palette.
Rigged in 3ds Max and exported to FBX and GLTF.
Includes 9 basic-but-essential animations, a broad enough set for many genres of games:
crawlsack_ani_attack_bite_30f.fbx
crawlsack_ani_attack_hand_30f.fbx
crawlsack_ani_death_60f.fbx
crawlsack_ani_hit_body_left_30f.fbx
crawlsack_ani_hit_body_right_30f.fbx
crawlsack_ani_hit_head_front_30f.fbx
crawlsack_ani_idle_120f.fbx
crawlsack_ani_run_60f_5ms.fbx
crawlsack_ani_walk_60f_1ms.fbx
Note that filenames carry useful information: "60f" means the total animation duration is 60 frames. "5ms" means the character is supposed to move at 5 meters per second.
Let me know if you want more like this!