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Demolition

I’m have a demo mode for me game and want to make it so all players can see the bomb local on screen. How can I make either text render, outline of object, hud draw, or some other method so players can see this thing through walls and obstacles. Any ideas, or point me in the right direction is appreciated. Thanks

https://answers.unrealengine.com/questions/119110/post-process-see-through-wall-and-mark-specific-ac.html

Both of these are ways that you can see an object through walls using post processing.

Cool thanks