Did someone ever make animations for the default demo pawn in third person? Like running with a weapon. Holding a weapon and so on? Would be awesome for testing things
I think, but I’m not even sure, that the guy with robes and the FPS shooter template use the same rig. If not, just a really similar one. You could try it out! I’m interested in hearing about it
I will try it tomorrow
I used animation blending to combine the aiming animation of the guy in robes with the blue guy when the engine was first released.
Took me a couple hours but got it working no problem. I was able to use the left thumb stick to move around and right thumbstick to aim (it was a side scroller).
Could you show me how ? Never did that
He probably just borrowed the anim from the robe guy and did the aim thingy:https://docs.unrealengine.com/latest/INT/Engine/Animation/AimOffset/index.html
Mh … The bad thing is when I use the anim from the robe guy I will loose my climbing animation and so on … Won’t i?
No? You will just add an animation to your project and then you can use it with all the others.