Dementor Summoning
A real-time UE4 scene focuses on shading and FX. Using Megascans and Paragon assets, Houdini and Niagara for the major FX and KineFX for mixing character animations.
Scene:
Here’s an in Engine breakdown:
And Houdini Breakdown:
Dementor Summoning
A real-time UE4 scene focuses on shading and FX. Using Megascans and Paragon assets, Houdini and Niagara for the major FX and KineFX for mixing character animations.
Scene:
Here’s an in Engine breakdown:
And Houdini Breakdown:
Cool, very technical. Thanks for the breakdown, always interesting to see.
First word that came to me was… ORIGINAL
It look and sound really nice and technically impressive