Deli Productions - Alpha Based Toon Rim Light - Post Process!

This asset is a Post Process Rim Light material that is Alpha based. Meaning it's a simpler cleaner outline for rim lights as opposed to a Fresnel look that captures a lot more detail on the inside.

It utilizes Custom Depth-Stencil Pass to be set with "Enabled With Stencil". That will allow you to choose which objects or characters can receive this material.

You have the option to have the rim light have a crisp edge OR be able to smooth it out. The "Distance" parameter is particularly key in getting the right look and will have to be adjusted per shot or scene depending on your needs!

Hope you enjoy!

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OpenXR - Enabled

VirtualScouting - Enabled

PythonScriptPlugin - Enabled

HDRIBackdrop - Enabled

SunPosition - Enabled

SequencerScripting - Enabled

Takes - Enabled

VirtualProductionUtilities - Enabled

VirtualCamera - Enabled

LiveLink - Enabled

Composure - Enabled

MediaFrameworkUtilities - Enabled

MediaIOFramework - Enabled

RemoteControl - Enabled

nDisplay - Enabled

AjaMedia - Enabled

BlackmagicMedia - Enabled

AppleProResMedia - Enabled

HAPMedia - Enabled

AppleARKit - Enabled

AppleARKitFaceSupport - Enabled

PixelStreaming - Enabled

VariantManager - Enabled

DMXProtocol - Enabled

MovieRenderPipeline - Enabled