Deleting "Twinmotion Assets in the Library" in user/default profile?

Hello,

A few months ago i have requested msi installation files for deployment of the Twinmotion / Unreal Engine,

this was a more usual way do deploy it like we do with lots of other software,

so i dont have to install twinmotion manually on a test computer and just copy its directory over to the ‘golden image’, which seemed not as proper way to do it.

So now i notice that Default profile has a Twinmotion Assets directory which is 8GB large, and when users log on to the computers they all get 10GB large profiles,

And since there are lots of users for this shared computers, every 10-20-30 users logged on the system generate 10-20-30 gigabytes of used space.

So the users started reporting that some of the computers started running out of space and users then cannot login on the computers anymore.

Ive googled the location in AppData which uses up the space and found this info:

Twinmotion Assets in the Twinmotion Library | Twinmotion Documentation | Epic Developer Community

My question is can i just delete this directory for the Default / all the other profiles?

Will they still be able to use twinmotion and or easily redownload the assets i suppose?

Thanks,

ND.