Deleted objects keep respawning

I’m struggling with deleted objects, or geometries, that keep respawning in the scene even after “saving all”.This is not 5.03 issue as I always had it. Even simple cube, created and then deleted in Unreal will respawn when I restart the engine. Any idea ?
Thank You


Typical example : The bushes, in the middle of the props and on both sides of the house, have been deleted yesterday. There have been multiple saves after and despite that, here they are again today.

Greetings @LoicDerrien !

Just so you’re aware, this topic has been moved from Legacy - UDK Content Creation and Design to World Creation. I added the optional tags “question”, “UE5-0”, and “Geometry-Cache”.

The Legacy forum is for discussions on former development tools that are no longer actively supported by Epic Games.

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Thank you very much but I only saw 4 categories in the list, even insisting to find more, so I had to choose…random. :grinning:

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Three guesses at what this might be:
1)You might learn something about this by looking at the actual files on your computer this could be an issue with them not getting properly deleted the file level.
2)Are you using source control - issues with that could cause this
3) Is the thing that won’t go away actually part of a blueprint so restored to the scene when the blueprint constructs

I occasionally have this issue, it seems to happen randomly with some deleted objects and not others and sometimes the issue self-corrects after I delete and restart a few times. I saw it was recommended elsewhere to delete intermediate/saved/DDC folders, but this made no difference for me. I am using UE 5.7.4.

I do use perforce as version control, but even with perforce integration completely disabled the issue persists. I ended up finding a workaround for the problem using perforce:

  1. Delete the object in the level
  2. Save the map
  3. In your perforce changelist, the object will be listed, but it won’t be marked as “add” or “remove”, nor will it have any sort of icon next to it indicating what version control is going to do with it. If you examine the output log, you may also see errors pertaining to the object
  4. Submit the perforce changelist
  5. Using the perforce desktop client, find the submitted changelist in the “history” tab, right click → Get Revision and make sure “Force operation” is checked off in the dialogue

After force pulling the changelist the deleted object should be permanently removed. I don’t know why this works, but it’s a trick that’s worked for me whenever this issue occurs. If anyone has more information about the root cause of this issue I’d be very interested.