Hi i spawn actors in C++. ANd afte i used destoy() on them. I have a deleted actor listed in the scene outliner.
There is no crash and it’s not a problem. But it seems bizarre …
Is it normal ?
Hi i spawn actors in C++. ANd afte i used destoy() on them. I have a deleted actor listed in the scene outliner.
There is no crash and it’s not a problem. But it seems bizarre …
Is it normal ?
So nobody has encountered this problem? Or maybe I’m not clear enough?