Is there an easy way to clean up the project file by letting Unreal know:
Hey, remove all assets, texture maps, materials, etc. that are NOT being used in the actual scene?
thanks for any little help!
cheers
Is there an easy way to clean up the project file by letting Unreal know:
Hey, remove all assets, texture maps, materials, etc. that are NOT being used in the actual scene?
thanks for any little help!
cheers
I don’t think there is, but would also want to know if there was…
I have been using the reference tree to axe stuff with less problems.
Go to Content Browser -> Filters -> Other Filters -> Not used in any level