As far as I can tell, there is no way of deleting a node and automaticly connect the input and output links from it.
Or am I missing something?
Basicly I want:
| Foo | ---> | Bar | ---> | Baz |
delete “Bar”
| Foo| -----------------> | Baz |
This would help enormously when Print-Log debugging stuff (the debugging possibilities in UE4 are pretty limited, tbh…)