Can someone let me know how I go about cleaning up the old files that are no longer in use that are uploaded to my workshop mod?
It doesn’t cause any issues with my mod since the no longer used files are just that, no longer used, but it messes with my OCD. I have attempted cleaning up my cookedmods folder (inside mod tools), re-cooked, and uploaded but the old files still are downloaded from steam workshop. Currently my mod should be 81 files, but workshop has 107. Obviously I could move to a new modID, but I was more interested in just forcing a wipe of what is uploaded to steam workshop. Thanks!
Regarding the UE4 editor, as long as you save the file before you move it out of a folder (when it is duplicated to sub classed) it will actually move the file like it should (or at least I have not seen any lost files anymore after I started doing this). Easy way to clean it up is just to search for “_Child” and “2” and with some investigation you can find any duplicates you left around.