Delete Manifest_NonUFSFiles.txt in packaged project

I would be just interested if i can delete the Manifest_NonUFSFiles.txt in the root folder of my packaged project. It looks little confusing there for users because I put there also other files like readme etc.

Any help would be truly appreciated. Thanks!!!

Daniel

I also would like to know how to do this.

Me too, what is this file?

I’d like to know too.

Hi Denysza,

Due to the large volume of questions and comments concerning the Engine, we did not have a chance to respond to your post at the time you submitted it. However, it you are still interested:

UE4 pulls the Manifest_NonUFSFiles.txt back from the device and uses it for iterative deploy, although Android actually uses it for runtime timestamps because of OS issues. Hence, they can be deleted in the final packaged project, however, this will result in a slower deploy time on the next Launch On Device. Ultimately, since it’s recreated every package build, it’s not a problem if it goes away.

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