Delay Not Working in Game Mode Class


I’ve inserted a pause system in “Game Mode”, and I’m trying to make my function wait 1 second while the game is paused, but the delay does not work.

I marked “Tick Even when Paused”

I think we need more information to help you. What does the rest of that blueprint look like? What event are you stemming from in the screenshot where your Delay node is being used?

Your Game Mode blueprint might be able to tick when paused, but maybe the event you are relying on (assuming it’s not Tick itself) doesn’t get called for some reason once you’ve paused the game. Hard to say.

Please provide some more information to help narrow it down.