Delay movement of Widget or make Widget slowly float?

I’m currently working on a small VR Project and as i’m prretty new to vr stuff and the unreal engine itself i’m facing a small problem.
Is there any easy way to make a widget that is attached to the camera float slowly after the player has moved, so that the position of the widget slowly gets updated (float) or to some kind of delay the movement after the player has moved? I do want the widget always to be in front of the camera but i would like to achieve that the widget doesn’t feel like a static thing.