Delay in loading next level after widget

Hi All,

Would someone know how to fix the dropping character and controls from showing? After the widget blueprint is finished with the animation it should load to the main menu. I would like it not to show the man dropping between the 2 levels. I think its some sort of timing issue with the animation.

Thank you for your help!!



Hey @Diving_Badger!

Can you give a little more info?

Is this happening but it still loads the level afterwards, or does this just go on forever?

image
This means that you are using the default game mode! If that helps you figure it out.

Make ABSOLUTELY sure you don’t have a space in the name of the map, ON the map itself OR in the “Level Name” Variable on the LoadLevel by Name!

:slight_smile: Try this stuff and get back to us!

Hey @Mind-Brain,

Thank you so much for responding.

The screen loads to the next menu after a second of falling.

Im going to play around with it today and see what happens.

Thank you again,

Mike

Hey @Mind_Brain,

Thank you for your help on removing the guy. I switched the default “game mode” and it removed the character. However, I’m still working on removing the controller visible in the view. The “always show Touch Interface” is not selected.

best regards,

Mike