Delay between two audio files using a concatenator

Thanks for your answer!

However, I think I wasn’t clear enough. I do not want a delay. The transition between the intro and the loop should be seamless, but a slight delay occurs when the intro has finished playing.

I’ve tried this in blueprints aswell. I have an OnAudioFinished Event on the intro that triggers the looping part. But there’s still a noticeable delay.