[Deformer Graph] Advanced Skeleton node: crash due to (USkeletalMeshComponent*)SkeletalMesh->MeshObject memory corruption?

Thank you :folded_hands:

So I merged the lines regarding `ReleaseMeshDeformerInstances();` (but did not merged lines 1185-1191 UMeshDeformerInstance::FEnqueueWorkDesc Desc; since they were already there in 5.5)

and it did not fix it :cry:

Well, since last time I checked, it was working in 5.6, I’m not sure it’s worth investigating this issue too thoroughly though.