As a user without the suggested version of Visual Studio (I have 2008), I would like to know whether it is possible to define the Data Table Row (inherited from FTableRowBase) using Blueprints. I have UE 4.4.3, but am struggling to find the node/structure for it, and the lack of answers online that don’t say “define a class in c++” does not reassure me that it exists. I think it’s great that we can use this functionality but the complete lack of tools to create the row definition in Blueprints seems a major oversight.
If I’m just not looking in the right place, please help.
I don’t know anything about using C++ in UE4, so if something as simple as creating this structure is possible with VS2008, please give some some guideline because I don’t even know how to compile it.
hey turns out there is a way to do it via unreal engine instead of c++
so you make a new structure in unreal, new blueprint>Blueprints>Structure— then give it a name like “OMGdisWorks”
then inside your new structure “OMGdisWorks” you define your variables and make sure the name of each variable coincides with the top rows names of each column in excel.