Spencerkohan
In my experience you have to cast is after you get the default object.
UObject* Object = Class->GetDefaultObject();
AActor* ObjectWithVales = Cast<AActor>(Object);
Spencerkohan
In my experience you have to cast is after you get the default object.
UObject* Object = Class->GetDefaultObject();
AActor* ObjectWithVales = Cast<AActor>(Object);