I had to recently re generate some of my visual studio files for a project. When I compile from within UE4, it errors on my defaultEngine.ini script.
Here is the error line
<<<<<<< HEAD
[/Script/Engine.PhysicsSettings]
RestitutionCombineMode=Average
DefaultGravityZ=-9000.000000
=======
>>>>>>> ####long number here #####
I am able to remove the script completely and it runs fine. BUT I lose my default settings like gravity, default maps, etc.
Can I regenerate this or something?
Thanks