DefaultEditor.ini bDontLoadBlueprintOutsideEditor option

I current use 4.14 version.
I want to load async asset data of blueprint type actor.
So I changed option bDontLoadBlueprintOutsideEditor=false in DefaultEditor.ini file.
I get a message log when I try to package with Android.
I looked for the log location

FLegacyEditorOnlyBlueprintOptions_Impl::Init()
{
UE_LOG(LogBlueprintSupport, Warning, TEXT(“Editor config [EditoronlyBP] settings are DEPRECATED. You’re not explicitly setting any, but they’ve been defaulting to off. If you are relying on this functionality, then please fix it up so your Blueprints don’t break in a future release.”));
}

I changed the option to bDontLoadBlueprintOutsideEditor=true and it did not load asset of blueprint type.
How do I change the options so that the error log disappears? Or Is it ok to ignore the error log?

Hey sanghaha,

Typically, warnings can be safely ignored if they are not causing any issue with functionality. If your current setup is functioning correctly according to how you set it up, then I would say it is okay to ignore the warning for the time being. However, if you are experiencing an issue with functionality, let me know and we can continue to investigate.

Have a great day

Ok :slight_smile: thanks your reply