I know it might sound like a stupid question, but I’m really feeling like I’m wasting a lot of time resizing the Unreal window each time I undock it.
Depending on what I’m working on, I’m often moving windows to my left or right monitor, and I undock a tab from the center main monitor. Each time I do this, the undocked window is like 200px x 800px and is not usable (material instance, blueprint, skeletal mesh preview, etc). I have to resize it. If I dock it back, and undock it again, it’s back to the small size, even if I resized it.
Is there a way to fix this problem?