Default values of array variable are not deleted when changing it's type

Not sure if it’s really a bug but when you add an array variable of let’s say a bool and add some default values; then when you change it’s type to actor you can’t assing default values anymore but the old defaults stay.


Take a look at this thread:

You can change it to an Object to assign the variables within the Blueprint. Alternatively, if you do use Actor as the variable, when you place the Blueprint into a level (if you’ve set the Actor variable to editiable) you can then assign your variables from the Details panel.