Does UE4 come with a default rig you can use in maya without having to rig/skin anything yourself? I know the infiltrator demo just got released. Would it contain any model/rigs from that which can be animated within maya?
Several UE4 learning projects, the infiltrator demo included, contain skinned characters that can be exported as FBX. They don’t contain rigs however, only joints and a skinned mesh.
You could use the ART tool to create a rigg -> easy and fast