Default map for android ignored

I have set a default map in the Project - Maps & Modes settings.

When I package for android, the editor/server map is loaded when the app starts, not the default main menu map. However, when packaging for iOS, it loads the defined default map.

Why is android not respecting the default map selection?

I have exactly the same problem with a game I’m developing for Quest. If I load/play from editor, I start out in my Menu_P, but if I play from the Quest APK I start out in Level1_P. I’m not sure where or why.