Hi,
I was investigating my issue here Root motion issues when spawn from BP - Character & Animation - Epic Developer Community Forums and I found out that the DefaultLandMovementMode value of my Character is not applied when I spawn my Character from a blueprint. It is applied when I add it directly in the level.
I don’t think it’s a “normal” or “intended” behavior.
Will be glad to give you more infos about it if you need to.
Best regards.