Hello everyone,
I have an issue with the internationalization system. I want my default language when packaging to be different than the native one.
I’m french, so I write all my texts in french and translate everything using the localization system inside unreal to english. When packaging I want the game to be in english by default. As far as I understand, unreal goes to the native language when nothing has been set yet. In game I will have a menu to chose, but before the user has set anything I’m afraid everything will be in french, which is not a good move…
Does anyone have a way of setting the default language to something other than the native one ?
Thanks in advance !