[Solved]
Hello,
I cannot compile any C++ project at all, and I am getting mildly infuriated. Let me know if need to supply any more information.
OS: Windows 10
Unreal Engine Version: 4.15.1
Visual Studio Version (15.1 (26403.3)): Latest 2017 with installed:
- Desktop development with C++
- VC++ 2017 v141 toolset (x86, x64)
- C++ profiling tools
- Windows 10 SDK (10.0.15063.0)
- Visual C++ tools for CMake
- Visual C++ ATL support
- Windows 8.1 SDK and UCRT SDK
- Windows 10 SDK (10.0.14393.0)
- .NET desktop development
- Game development with Unity
- Game development with C++
- Windows 10 SDK (10.0.15063.0)
- Windows 10 SDK (10.0.14393.0)
- Windows 8.1 SDK and UCRT SDK
- Unreal Engine Installer
I have also tried setting the Visual Studio version to 2017 in the Unreal Editor.
I get the following error when I try to compile…
[FONT=Lucida Console]
1>------ Rebuild All started: Project: Test, Configuration: Development_Editor x64 ------
1>Cleaning TestEditor Binaries…
1>Performing full C++ include scan (building a new target)
1>Creating makefile for TestEditor (no existing makefile)
1>Performing full C++ include scan (no include cache file)
1>Parsing headers for TestEditor
1> Running UnrealHeaderTool “H:\Unreal Engine Projects\Test\Test.uproject” “H:\Unreal Engine Projects\Test\Intermediate\Build\Win64\TestEditor\Development\TestEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
1>Reflection code generated for TestEditor in 4.4346486 seconds
1>Performing 8 actions (4 in parallel)
1>[3/8] Resource PCLaunch.rc
1>[2/8] Resource ModuleVersionResource.rc.inl
1>PCH.Test.cpp
1>TestGameModeBase.cpp
1>Test.generated.cpp
1>Test.cpp
1>[7/8] Link UE4Editor-Test.dll
1>[8/8] Link UE4Editor-Test.lib
1>LINK : fatal error LNK1181: cannot open input file ‘ws2_32.lib’
1> Creating library H:\Unreal Engine Projects\Test\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Test.lib and object H:\Unreal Engine Projects\Test\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Test.exp
1>ERROR : UBT error : Failed to produce item: H:\Unreal Engine Projects\Test\Binaries\Win64\UE4Editor-Test.dll
1>Total build time: 59.54 seconds (Local executor: 0.00 seconds)
1>H:\Program Files\Visual Studio 2017\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(49,5): error MSB3073: The command ““H:\Program Files\Unreal Engine\UE_4.15\Engine\Build\BatchFiles\Rebuild.bat” TestEditor Win64 Development “H:\Unreal Engine Projects\Test\Test.uproject” -waitmutex” exited with code -1.
1>Done building project “Test.vcxproj” – FAILED.
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
Is it the case that I cannot use Visual Studio 2017 at all? Do I have to install 2015?
Thanks,
- Quinn