Hello, So I downloaded UE5 last week and I’ve been messing around and trying to learn it since then. I’ve followed a guide from Matt Aspland on youtube and I found it very helpful. So I have these Stags free roaming but after their energy gets depleted they lie down for about a minute. The problem is when they get back up they glide around instead of walking animation. I have looked through my blueprints nearly 5 times now and rewatched the vid a good few times to. I cant seem to find my mistake/problem. Can anyone please help me, thanks. UE5-01
What’s your condition for walking animation in the animation blueprint state machine? Is it possible that you forgot to connect “standing up” animation backwards with “walking”?