Deeplearning in UE5 ?

Hi all,

I want to train a AI players by reinforcement learning, I found that there are two plugins in UE5, ML Adapter and Python Editor Script Plugin, both them have no documentation or demo.

For ML Adapter, I only see that it is using the rpc interface to connect to phyton, I have no idea about how to use about rpc, what should i do in UE5 editor and python.

For Python Editor Script Plugin, does it same as link the libtorch library? I have experience in pytorch, but I don’t know how to use this plugin in UE5 c++ programming.

Thanks for any answers!