This Unreal Engine plugin integrates Google Play Games Services V2 for Android games and provides Sign-In, Achievements, Leaderboards, Snapshots, Events, Friends, Player Stats and other functionalities which can be easily implemented using Blueprints or C++.
Features:
🔑 Automatic sign-in to Google Play Games account or manual user authentication, including server-side access to Google Play Games Services
🔄 Recall API to manage links between Google Play Games Services (PGS) users and their in-game accounts
☁️ Saved games (cloud saves / snapshots) to save your players' game progression to Google's servers
📈 Events - collect cumulative data generated by your players during gameplay and store them in Google's servers for game analytics
👨👦👦 Friends - enhance your existing in-game friends system and other social systems your game may access
📋 The player stats let you tailor game experiences to specific segments of players and different stages of the player lifecycle