Dedicated tool windows to retouch animations

Sometimes you just want to rotate the character’s thumb 5 degrees, especially after retargeting, it would be nice to be able to easily open any animation in a window tool that already loads the rig by default, you can modify the animation in an additive layer and save in the same animation. Without having to open a map, load the skeleton, create a level sequence, load the rig, load the animation, move your finger and having to remember where the folder is and what the name of the animation to be able to save over it.