Hello, I have been working on my Multiplayer game project for a couple of months and now I want to create a lobby and start game menu for it. However I ran into a problem. I want to create my game similar to CS:GO, LoL or Dota2, but with 4 teams. Could someone link me to a tutorial where I could learn how to do it? Instead of hosting the server on other player computer, I want to make so that, when minimum player joined requirement is met in the lobby, all the players are sent to a Dedicated server which is hosted online.
You’d probably need to have the lobby be part of an actual game on the dedicated server, but not load the map until the player limit is met. I personally have looked but haven’t seen any tutorials for what you are looking for.
Yeah your lobby is still going to need to be a game level thats hosted somewhere, could be on the player 1 computer rather than a dedicated server. Transitioning between servers purely through blueprint’s doesn’t seem likely though.
Your going to need to make your game in C++. There is a tutorial on you tube and other places to make a dedicated server. I will try and look and post a link but its a little complicated if your not a coder.