I’m running a dedicated server and I’ve noticed that after it being up for several hours, strange things seem to happen. These issues are easily fixed by restarting the UE4 dedicated server application. I don’t have to reboot the hardware itself. Just this UE4 application running in dedicated server mode.
Can anyone shed some light on how to tackle this kind of problem? The server doesn’t take a lot of memory or cpu, just after awhile it needs to be rebooted to keep from acting up.