I went ahead and created a test project for you:
So this one is all ready to go. Here’s what you’ll need to do:
- Generate Project Files
- Open the project and package it for Win64
- After packaging finishes, open the .sln and change the build configuration to Development Server and build the project
- When the build is done, go to your project folder → Binaries → Win64 and copy the AH581303Server.exe
- Go to the folder where you packaged your game and open Binaries->Win64 and paste AH581303Server.exe in this folder
- Right click on Server.exe and copy. Then right-click somewhere else and choose “Paste Shortcut”
- Right click on the shortcut and go to, “Properties”.
- At the end of the “Target” line add, -log
- Run the shortcut
Running through these steps, the server worked as expected without crashing.