Dedicated server build crashing on start

I went ahead and created a test project for you:

link text

So this one is all ready to go. Here’s what you’ll need to do:

  1. Generate Project Files
  2. Open the project and package it for Win64
  3. After packaging finishes, open the .sln and change the build configuration to Development Server and build the project
  4. When the build is done, go to your project folder → Binaries → Win64 and copy the AH581303Server.exe
  5. Go to the folder where you packaged your game and open Binaries->Win64 and paste AH581303Server.exe in this folder
  6. Right click on Server.exe and copy. Then right-click somewhere else and choose “Paste Shortcut”
  7. Right click on the shortcut and go to, “Properties”.
  8. At the end of the “Target” line add, -log
  9. Run the shortcut

Running through these steps, the server worked as expected without crashing.