I’m working with Paper2D for a simple 2D puzzle game. I have basic sprites (solid colors) and some UMG widgets on the screen for each level, and that is it.
Loading a new level (using the Open Level node) or restarting a level (using the console command) takes between 1-2 seconds. While not terribly long, for what my game is, I think this seems a little bit too long.
Are there some options I can change to help decrease my load times? Or perhaps there are just some elements that I can remove from my game that would help?