I don’t think the error is here but in the event that triggers it. How do you activate the event?
Another thing I don’t understand is why are you doing child? This is the actor that you can put on the map. it seems you are trying to use this actor as controller and its children as field agents
btw, And the “turn on Count” should be set to complete pin, now it is in the loop and will add one for each enemy.
I’m glad you found the other problem