Game Name: Unreal-chan And the search for the Mysterious Box! Controls:
Keyboard: AD = move Left/Right
W, Spacebar = Jump
E = Action Button
F= Interact with Boxes
M= Restart Level
Thanks for the info, I tried it this that and the other way but no luck. And no errors inside the editor either. I’ve provided the project files and the log for when I tried to package it the last time. Hopefully someone can tell me what went wrong. You’d think the editor would tell me when something is that broken… idk. very sad.
Playing all these submissions live as they come in one at a time.
://www.twitch.tv/awesomeallar
Update:
Finished streaming my playthrough of all the submissions. Was a great time. Even had a multiplayer game of Snowball going.
Recorded Twitch Video: ://www.twitch.tv/awesomeallar/b/599457202
YouTube Part 1: ?v=6h1eAmLHtYU
YouTube Part 2: ?v=P8EO2nLJZ4A
YouTube Part 3: ?v=eKbZPLAH044
YouTube Part 4: ?v=qoIygTX_MM0
np, Raventp, wish I could’ve done more to help, I barely got my game done myself. lol
btw, thanks , we are lucky to have you running these events, but you’ve got your hands full this time my friend.
From looking at all the submissions, I’d hate to be the judges of this one, ya’ll might have to toss a coin or 2 to get your winners this time. lol
I’m wrapping up my game and still plan to submit it even tho it is after the deadline. The wife came down with strep and gave it to me so the last couple hours I was using to wrap it up today ended up in the Urgent Care to get a prescription lol. Not really worried about it as this was fun and I am sticking to 12am PT as the goal nonetheless. Go Go start screen!
Team Name: Almost Done!
List of Team Members: MathewW
Name of submission: Treefender: Revenge of the Elves part 2 - the bearpocalypse
Link: Download Treefender Here
There was a ton more I wanted to do but lost half of my polishing and wrap up day due to illness issues. It’s late but hey I had fun =) Im planning on finishing it up and polishing it for my December 1GAM so no real loss missing the deadline =) So much stuff missing lol
Edit: yay that version crashed due to some wacky bug with target points not working in the standalone but fine in editor!
Edit2: Seems like i got it fixed and uploaded working version yay!
Edit3: Update to the final version with Music, updated menus, score, and some balancing!
Description:Pen Ghin the ninja penguin can’t wait to get his present,help him get his present early,while being undetected by santa’s sentries
Instructions:
Keys:
WASD-Movement
Space-Grab IcePresents
Left Mouse Button-Grappling hook on top of selected IcePresents
INFO:
REEFSENTRIES:Return ice presents to there original position and Can catch Pen Ghin.
Just to keep people in the loop, we’re suffering from the problem described here - it seems to be a persistent problem with the engine that appears spontaneously:
questions/34931/function-should-not-be-called-from-a-blueprintn.html
questions/88974/error-function-xy-called-from-x-y-using-interface.html
I’m going to do what I can to get a working build up and running, but this is pretty nasty and it could be a good few hours (possibly even tomorrow) before we have a properly playable version
Finished streaming my playthrough of all the submissions. Was a great time. Even had a multiplayer game of Snowball going.
Recorded Twitch Video: ://www.twitch.tv/awesomeallar/b/599457202
YouTube Part 1: ?v=6h1eAmLHtYU
YouTube Part 2: ?v=P8EO2nLJZ4A
YouTube Part 3: ?v=eKbZPLAH044
YouTube Part 4: ?v=qoIygTX_MM0
i had alot of package errors and in the end it only ran cause it was compiled still for engine use,gonna upload a non-engine one but the probably just for putting it up
it says can’t deploy wildcard ue4-client … something tried several ways didn’t work,i tried compiling it as a c++ i either ****** up or it’s not working for me atm