DECEMBER GAME JAM: Theme: WHAT'S IN THE BOX?

Euclidia

Team Name: Routine Job Gone Awry

Euclidia

Explore the temple, manipulate light and solve puzzles to solve the mystery of what lies at within the box in Euclidia. A special prize awaits the first ever person to complete all the puzzles!

Made in Unreal Engine 4 for the UE4 December 2014 gamejam themed “What’s in the Box?”

Controls:

Keyboard/Mouse: WASD for Movement, Left click, F, or E to interact, Space to jump.
Gamepad: LS moves, RS aims, X interacts, A jumps.

Created by:

Jan Kaluza
Luke ‘’ Parkes-Haskell
Yoeri ‘Luos’ Vleer
Scott Baker

Additional Credits:

Ambient music by Zabriskie
chriszabriskie/

Skybox textures by Jockum Skoglund aka hipshot
www.zfight

One texture by www.totaltextures

Download: ://www.broad-strokes/download/euclidia.7z (riddled with stupid compiler bugs for things that work perfectly in PIE :frowning: )


EDIT: Playtesting has revealed a ton of major gamebreaking bugs that weren’t happening in PIE… so… expect enjoyment only at your own risk :wink: