Euclidia
Team Name: Routine Job Gone Awry
Euclidia
Explore the temple, manipulate light and solve puzzles to solve the mystery of what lies at within the box in Euclidia. A special prize awaits the first ever person to complete all the puzzles!
Made in Unreal Engine 4 for the UE4 December 2014 gamejam themed “What’s in the Box?”
Controls:
Keyboard/Mouse: WASD for Movement, Left click, F, or E to interact, Space to jump.
Gamepad: LS moves, RS aims, X interacts, A jumps.
Created by:
Jan Kaluza
Luke ‘’ Parkes-Haskell
Yoeri ‘Luos’ Vleer
Scott Baker
Additional Credits:
Ambient music by Zabriskie
chriszabriskie/
Skybox textures by Jockum Skoglund aka hipshot
www.zfight
One texture by www.totaltextures
Download: ://www.broad-strokes/download/euclidia.7z (riddled with stupid compiler bugs for things that work perfectly in PIE )
EDIT: Playtesting has revealed a ton of major gamebreaking bugs that weren’t happening in PIE… so… expect enjoyment only at your own risk
