Decals move when the object move?

Hi,

I have a question about the decals actor, if i use it on a mesh, and if this mesh move in my scene ( with an animation or a controller or whatever), the decal stay in position on the mesh or not ?

And if not, a solution about that exist ?

Thank you so much guys.

No one ? :confused:

No, it wont move, it is a DecalActor.
What you need is a DecalComponent on your mesh.

If you are applying a decal like a bullet hole, can’t you tell your creating actor to parent it to the hit actor?