Hi,
I have a question about the decals actor, if i use it on a mesh, and if this mesh move in my scene ( with an animation or a controller or whatever), the decal stay in position on the mesh or not ?
And if not, a solution about that exist ?
Thank you so much guys.
No one ?
No, it wont move, it is a DecalActor. What you need is a DecalComponent on your mesh.
If you are applying a decal like a bullet hole, can’t you tell your creating actor to parent it to the hit actor?