The Add TextRenderComponent node needs a Text Input. Having to set the text manually in the details panel is time consuming.
The Life Span on the SpawnDecalatLocation node seems to be 1-2 minutes even if it is set to 0(infinite). SpawnDecalAttached node works fine.
Set Actor Hidden in Game node would be even more useful if I could pass it outside references(it can only target self) so I can hide decals and meshes without needing to create classes that I don’t really want.
That is all at this time.