Decal Support for Particle Systems


Would it be possible to get decal support for particle systems?
I could certainly use it, and I bet many others could as well. :slight_smile:

Maybe in Niagara/Cascade 2.0?

As in particles touching surface and leaving decals ?

Iā€™d like to just emit decals in a particle system, instead of having them in a seperate blueprint. :slight_smile:

This is something Iā€™d love as well!!!

That would be great to have!