Decal Question

How can i make my decal not fade out when nearing the edge of the decal actor?

Also can i somehow make it to not draw on the back of the cube but only on the front face that has direct view with that arrow?

You can make the decal project only in one direction like this ( attach to your current opacity line )

This projects only on the X axis. Correction = 0

Correction = 1

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Nice Idea, appreciate it. Do you also have a solution for the first picture, where if the material is near the Decal Border it gets blended?

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I don’t know really, but I assume that’s just a ‘decal thing’, and the mesh needs to be more in the center of the decal volume :slight_smile:

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