I have build the project named VehicleGame ( from official store) with engine source code in VS2015.
When I run it, I got message:
and then programm crashes at check:
void UCollisionProfile::LoadProfileConfig(bool bForceInit)
{
...
UEnum* Enum = FindObject<UEnum>(ANY_PACKAGE, TEXT("ECollisionChannel"), true);
// we need this Enum
check (Enum);// Enum==NULL
...
}