I’m new to developing shaders using USF, but I would say, try creating a shader first using shadertoy.com and translate the GLSL code over to HLSL once you are satisfied with the results that you created on shadertoy.
I’m new to developing shaders using USF, but I would say, try creating a shader first using shadertoy.com and translate the GLSL code over to HLSL once you are satisfied with the results that you created on shadertoy.