DebugGame Task stuck on Wait

I am trying to build a debug game standalone to test some functionality that I have put in, however the game is running into an issue.

The little title card thing comes up with the project name, but then stays there forever, and the game never loads.

I have debugged it as much as I can, and found that the code is getting stuck in the constructor for my GameMode, where I am trying to load a Blueprint class for the HUDClass:

static ConstructorHelpers::FClassFinder<AHUD> HUDOb(TEXT("/Game/UI/Match/MatchHUDBP"));

On this line, the Task when debugging it seems to be eternally stuck Waiting.

Does anybody know of a way that I can solve this?

Hello Sospitas,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide a detailed list of steps to reproduce this issue on our end?
  3. Could you provide screen shots of any blueprints that may be involved with this issue?

Hello Sospitas,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.