DebugDraw Plugin - Experimental

Status

None

The DebugDraw plugin draws debug shapes and text after tonemapping through a lock-free pipeline, so heavy debug visualization stays legible and cheap at high volume.

It is built for cases that draw very large numbers of lines and shapes - crowd and AI debugging in particular. Drawing after tonemapping means debug shapes keep their colours rather than being pushed around by post-processing. The Rewind Debugger’s Visual Logger track draws through it; the Visual Logger window can, behind a console variable that is off by default.

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