Debug Volumes

I noticed them mentioned in the 25.00 release notes, but can’t see any documentation.

Before I go and try to work it out myself, does anyone have a link to anything useful regarding them?

I’m also interested in this - did you figure anything out?


the UnrealEngine.digest.verse file mentions you can draw different shapes. Perhaps this is what the release notes referred to. I can’t find volumes explicitly mentioned in the documentation.

Dcoumentation for the Debug Draw API is now available!

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