Debug logging on client side doesn't work for me

Hi, I’d like to ask why debug logs don’t work for the players that join my custom island which has a device logging player deaths and damage. I only see the logs in my UEFN editor and its log file. Also, I’ve enabled the “Debug” setting on the island settings. My goal is to log events such as when a player is damaged or dies to a file for each client locally which I can then use with my haptics vest’s reader and use the data to create haptics effects. I’m very new to Verse and UEFN so forgive me if I overlooked a simple solution. Thank you for your time!