Debug Engine Code on Android


I try to attach a VS2013 debugger to my Android game and everything good so far meaning I can make breakpoint and debug in the game code. However, I cannot make any breakpoint under Engine code. When I package my apk file, I am using this commandline

"Engine/Build/BatchFiles/RunUAT.bat" BuildCookRun -project="myProject.uproject" -nocompileeditor -nop4 -iterate -cook -stage -archive -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ETC2 -build -CrashReporter -utf8output -compile -package -2013 -clientconfig=DebugGame -ue4exe=UE4Editor-Cmd.exe -archivedirectory="Output" 

which I specify the clientconfig to be DebugGame, while in Visual Studio, I select Android->DebugGame as my soultion configuration. Am I miss something in order to have the engine code compiled in debug on Android?


Ok, I found it, just change the configuration to “Debug” and one can set a breakpoint in the engine code. But running debug on Engine code on Android is really really slow